Otk Rouge 32 Dmg

I've played many versions of OTK rogue in the past and I think the key to this deck is really just practicing it and playing a LOT of games with it. Knowing what to use when. It's an unforgiving deck, if you make a mistake you likely lose. That being said in this meta my winrate with it seems to be close to 60%+ honestly. Against the slow decks. U play joybuzz (draw maly and cube). Next turn you play maly, eat it by cube, open it by dark pakt and smash your enemy using soulfires, dark bombs and curse of rafaam.

  1. Otk Rouge 32 Dmg 2
  2. Otk Rouge 32 Dmg 10
2nd Job

Enhancing his/her skills learned from the days as a neighborhood ruffian, everybody avoids his/her eyes. Living in dullness, he/she decides to join the adventurers gathered by King Tristan III, thinking maybe the skills would work on monsters as well.

Highlighted skill levels can only be unlocked if you have spend a total of 120 skill points. It's called Job Breakthrough.
Double Strafe
Active Skill
Casting Range: 5.0m
LevelsDelaySPDescription
Level 11.0s11Shoot 2 arrows at the same time, deal double Dmg (100% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 10%.
Level 21.0s12Shoot 2 arrows at the same time, deal double Dmg (110% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 20%.
Level 31.0s13Shoot 2 arrows at the same time, deal double Dmg (120% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 130%.
Level 41.0s14Shoot 2 arrows at the same time, deal double Dmg (130% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 40%.
Level 51.0s15Shoot 2 arrows at the same time, deal double Dmg (140% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 50%.
Level 61.0s16Shoot 2 arrows at the same time, deal double Dmg (150% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 60%.
Level 71.0s17Shoot 2 arrows at the same time, deal double Dmg (160% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 70%.
Level 81.0s18Shoot 2 arrows at the same time, deal double Dmg (170% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 80%.
Level 91.0s19Shoot 2 arrows at the same time, deal double Dmg (180% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 90%.
Level 101.0s20Shoot 2 arrows at the same time, deal double Dmg (190% Atk) to a single enemy, increase the skill multiplier of Triangle Shot by 100%.
Repeated Firing
Passive Skill
Requires Double Strafe Lv.5*
LevelsDescription
Level 1Auto attack has a 3% chance to automatically launch Double Strafe of the same level.
Level 2Auto attack has a 6% chance to automatically launch Double Strafe of the same level.
Level 3Auto attack has a 9% chance to automatically launch Double Strafe of the same level.
Compulsion Discount
Passive Skill
LevelsDescription
Level 1Receive 3% discount when buying items from NPC
Level 2Receive 4% discount when buying items from NPC
Level 3Receive 5% discount when buying items from NPC
Level 4Receive 6% discount when buying items from NPC
Level 5Receive 7% discount when buying items from NPC
Snatch
Active Skill
Casting Range: 2.0m
LevelsDelaySPCDDescription
Level 11.0s62sRogue has a 5% chance to steal Zeny from monsters, the ratio is 5%
Level 21.0s72sRogue has a 5% chance to steal Zeny from monsters, the ratio is 10%
Level 31.0s82sRogue has a 5% chance to steal Zeny from monsters, the ratio is 15%
Level 41.0s92sRogue has a 5% chance to steal Zeny from monsters, the ratio is 20%
Level 51.0s102sRogue has a 5% chance to steal Zeny from monsters, the ratio is 25%
Level 61.0s112sRogue has a 5% chance to steal Zeny from monsters, the ratio is 30%
Level 71.0s122sRogue has a 5% chance to steal Zeny from monsters, the ratio is 35%
Level 81.0s132sRogue has a 5% chance to steal Zeny from monsters, the ratio is 40%
Level 91.0s142sRogue has a 5% chance to steal Zeny from monsters, the ratio is 45%
Level 101.0s152sRogue has a 5% chance to steal Zeny from monsters, the ratio is 50%
Rob
Passive Skill
Requires Snatch Lv.5*
LevelsDescription
Level 1When attaining raw materials from wild monsters, player has a 2% chance to receive another copy.
Level 2When attaining raw materials from wild monsters, player has a 4% chance to receive another copy.
Level 3When attaining raw materials from wild monsters, player has a 6% chance to receive another copy.
Level 4When attaining raw materials from wild monsters, player has a 8% chance to receive another copy.
Level 5When attaining raw materials from wild monsters, player has a 10% chance to receive another copy.
Level 6When attaining raw materials from wild monsters, player has a 12% chance to receive another copy.
Level 7When attaining raw materials from wild monsters, player has a 14% chance to receive another copy.
Level 8When attaining raw materials from wild monsters, player has a 16% chance to receive another copy.
Level 9When attaining raw materials from wild monsters, player has a 18% chance to receive another copy.
Level 10When attaining raw materials from wild monsters, player has a 20% chance to receive another copy.
Back Stab
Active Skill
Casting Range: 2.0m
Requires Ambush Lv.5*
LevelsDelaySPCDDescription
Level 12.0s183sDeals Atk 360% Damage to a single target. Increase 100% damage after the using Ambush.
Level 22.0s203sDeals Atk 420% Damage to a single target. Increase 100% damage after the using Ambush.
Level 32.0s223sDeals Atk 480% Damage to a single target. Increase 100% damage after the using Ambush.
Level 42.0s243sDeals Atk 540% Damage to a single target. Increase 100% damage after the using Ambush.
Level 52.0s263sDeals Atk 600% Damage to a single target. Increase 100% damage after the using Ambush.
Level 62.0s283sDeals Atk 660% Damage to a single target. Increase 100% damage after the using Ambush.
Level 72.0s303sDeals Atk 720% Damage to a single target. Increase 100% damage after the using Ambush.
Level 82.0s323sDeals Atk 780% Damage to a single target. Increase 100% damage after the using Ambush.
Level 92.0s343sDeals Atk 840% Damage to a single target. Increase 100% damage after the using Ambush.
Level 102.0s363sDeals Atk 900% Damage to a single target. Increase 100% damage after the using Ambush.
Level 112.0s363sDeals Atk 920% Damage to a single target. Increase 100% damage after the using Ambush.
Level 122.0s363sDeals Atk 940% Damage to a single target. Increase 100% damage after the using Ambush.
Level 132.0s363sDeals Atk 960% Damage to a single target. Increase 100% damage after the using Ambush.
Level 142.0s363sDeals Atk 980% Damage to a single target. Increase 100% damage after the using Ambush.
Level 152.0s363sDeals Atk 1000% Damage to a single target. Increase 100% damage after the using Ambush.
Level 162.0s363sDeals Atk 1020% Damage to a single target. Increase 100% damage after the using Ambush.
Level 172.0s363sDeals Atk 1040% Damage to a single target. Increase 100% damage after the using Ambush.
Level 182.0s363sDeals Atk 1060% Damage to a single target. Increase 100% damage after the using Ambush.
Level 192.0s363sDeals Atk 1080% Damage to a single target. Increase 100% damage after the using Ambush.
Level 202.0s363sDeals Atk 1100% Damage to a single target. Increase 100% damage after the using Ambush.
Raid
Active Skill
Casting Range: 1.0m
Requires Back Stab Lv.1*
LevelsDelaySPCDDescription
Level 11.5s205sCaster deals 180% Dmg to all enemies in range, with a 7% chance to inflict snared, Stunned and Darkness on enemy units. Enemy targets hit by Raid will suffer 11% more damage for the next 5 seconds.
Level 21.5s205sCaster deals 210% Dmg to all enemies in range, with a 9% chance to inflict snared, Stunned and Darkness on enemy units. Enemy targets hit by Raid will suffer 12% more damage for the next 5 seconds.
Level 31.5s205sCaster deals 240% Dmg to all enemies in range, with a 11% chance to inflict snared, Stunned and Darkness on enemy units. Enemy targets hit by Raid will suffer 13% more damage for the next 5 seconds.
Level 41.5s205sCaster deals 270% Dmg to all enemies in range, with a 13% chance to inflict snared, Stunned and Darkness on enemy units. Enemy targets hit by Raid will suffer 14% more damage for the next 5 seconds.
Level 51.5s205sCaster deals 300% Dmg to all enemies in range, with a 15% chance to inflict snared, Stunned and Darkness on enemy units. Enemy targets hit by Raid will suffer 15% more damage for the next 5 seconds.
Tunnel Drive
Passive Skill
LevelsDescription
Level 1Further decrease the penalty of moving speed by 5% in hiding states, permanently increases the Flee value by 2%
Level 2Further decrease the penalty of moving speed by 10% in hiding states, permanently increases the Flee value by 4%
Level 3Further decrease the penalty of moving speed by 15% in hiding states, permanently increases the Flee value by 6%
Level 4Further decrease the penalty of moving speed by 20% in hiding states, permanently increases the Flee value by 8%
Level 5Further decrease the penalty of moving speed by 25% in hiding states, permanently increases the Flee value by 10%
Enhanced Hiding
Passive Skill
Requires Tunnel Drive Lv.3*
LevelsDescription
Level 1Within 3 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid
Level 2Within 5 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid
Level 3Within 7 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid
Level 4Within 9 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid
Level 5Within 11 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid
Level 6Within 13 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid. Increase Movement Speed in hiding state by 4%.
Level 7Within 15 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid Increase Movement Speed in hiding state by 8%.
Level 8Within 17 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid Increase Movement Speed in hiding state by 12%.
Level 9Within 19 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid Increase Movement Speed in hiding state by 16%.
Level 10Within 21 seconds after hiding state is removed, Enhanced or available skills in previous state are still valid Increase Movement Speed in hiding state by 20%.
Dagger Proficiency
Passive Skill
LevelsDescription
Level 1When using daggers, Atk increases by 6 points, Auto Attack increases by 20 points
Level 2When using daggers, Atk increases by 12 points, Auto Attack increases by 40 points
Level 3When using daggers, Atk increases by 18 points, Auto Attack increases by 60 points
Level 4When using daggers, Atk increases by 24 points, Auto Attack increases by 80 points
Level 5When using daggers, Atk increases by 30 points, Auto Attack increases by 100 points
Level 6When using daggers, Atk increases by 36 points, Auto Attack increases by 120 points
Level 7When using daggers, Atk increases by 42 points, Auto Attack increases by 140 points
Level 8When using daggers, Atk increases by 48 points, Auto Attack increases by 160 points
Level 9When using daggers, Atk increases by 54 points, Auto Attack increases by 180 points
Level 10When using daggers, Atk increases by 60 points, Auto Attack increases by 200 points
Level 11When using daggers, Atk increases by 60 points, Auto Attack increases by 220 points, Def penetration increases by 1%.
Level 12When using daggers, Atk increases by 60 points, Auto Attack increases by 240 points, Def penetration increases by 2%.
Level 13When using daggers, Atk increases by 60 points, Auto Attack increases by 260 points, Def penetration increases by 3%.
Level 14When using daggers, Atk increases by 60 points, Auto Attack increases by 280 points, Def penetration increases by 4%.
Level 15When using daggers, Atk increases by 60 points, Auto Attack increases by 300 points, Def penetration increases by 5%.
Level 16When using daggers, Atk increases by 60 points, Auto Attack increases by 320 points, Def penetration increases by 6%.
Level 17When using daggers, Atk increases by 60 points, Auto Attack increases by 340 points, Def penetration increases by 7%.
Level 18When using daggers, Atk increases by 60 points, Auto Attack increases by 360 points, Def penetration increases by 8%.
Level 19When using daggers, Atk increases by 60 points, Auto Attack increases by 380 points, Def penetration increases by 9%.
Level 20When using daggers, Atk increases by 60 points, Auto Attack increases by 400 points, Def penetration increases by 10%.
Vulture's Eye
Passive Skill
LevelsDescription
Level 1When equiping Bow: Hit increases by 2, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 5%
Level 2When equiping Bow: Hit increases by 4, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 10%
Level 3When equiping Bow: Hit increases by 6, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 15%
Level 4When equiping Bow: Hit increases by 8, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 20%
Level 5When equiping Bow: Hit increases by 10, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 25%
Level 6When equiping Bow: Hit increases by 12, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 30%
Level 7When equiping Bow: Hit increases by 14, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 35%
Level 8When equiping Bow: Hit increases by 16, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 40%
Level 9When equiping Bow: Hit increases by 18, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 45%
Level 10When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%
Level 11When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 6%.
Level 12When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 12%.
Level 13When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 18%.
Level 14When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 24%.
Level 15When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 30%.
Level 16When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 36%.
Level 17When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 42%.
Level 18When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 48%.
Level 19When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 54%.
Level 20When equiping Bow: Hit increases by 20, the Distance of Auto Attack, Double Strafe, Triangle Shot and Disabling Strike will increase by 50%. Auto Attack and Double Strafe Damage will be increased with distance, up to a maximum of 60%.
Plagiarism
Active Skill
Casting Range: 1.5m
LevelsSPCDDescription
Level 1503sCan learn only level 1 skill from monster.
Level 2503sCan learn only level 2 skill from monster.
Level 3503sCan learn only level 3 skill from monster.
Level 4503sCan learn only level 4 skill from monster.
Level 5503sCan learn only level 5 skill from monster.
Level 6503sCan learn only level 6 skill from monster.
Level 7503sCan learn only level 7 skill from monster.
Level 8503sCan learn only level 8 skill from monster.
Level 9503sCan learn only level 9 skill from monster.
Level 10503sCan learn only level 10 skill from monster.


Kirze
Crimson Crystal Cat
ClassWarrior
RoleSub-DPS/CC/DPS
Atk TypeMagical
PositionFront
Grade★★★★★


  • 2Overview
  • 3Skills
  • 4Transcendence Perks
    • 4.1Transcendence 3
    • 4.2Transcendence 5

Introduction[edit]

A hybrid animal girl born with unique mana. During her early years, she was captured by the Dark Legion and became a guinea pig for body crystallization experiments. After escaping with her newfound power, she shatters her enemies with crimson crystals that form her body.

Overview[edit]

Pros and Cons[edit]

Pros:
Cons:


Skills[edit]

Slash, Blade of Judgment![edit]

Mana 9 sec Cooldown
Deals M.DMG over 7 attacks to nearby enemies in a circular range of self. Then, attacks frontal enemies in range, dealing M.DMG and knocking them down.

Attributes
20 DMG is increased by 10%.
60 DMG is increased by 15%.
120 DMG is increased by 25%.




Disperse, Crystal Haze![edit]

Mana 20 sec Cooldown
Unleashes the power of Arcane Crystals within to deal M.DMG to all enemies and stun them. Upon casting, activates [Arcane Crystal Awakening] for a certain time, which increases ATK Spd of all allies and releases a shockwave every certain period to enemies in range of self, dealing M.DMG.

Attributes
20 DMG is increased by 10%.
60 DMG is increased by 15%.
120 DMG is increased by 25%.




Bloom, Crimson Flower![edit]

Mana 20 sec Cooldown
Summons Arcane Crystals and deals M.DMG to frontal enemies in a straight line. Shortly afterward, causes an explosion that deals additional M.DMG and inflicts [Arcane Crystal Curse] upon enemies for a certain time, reducing their ATK Spd. Attacking enemies under [Arcane Crystal Curse] inflicts a stack of [Arcane Crystal Energy]. [Arcane Crystal Curse] explodes after a certain time, dealing M.DMG per stack of Arcane Crystal Energy.

Otk
Attributes
20 DMG is increased by 10%.
60 DMG is increased by 15%.
120 DMG is increased by 25%.
Rouge


Bloom, Crimson Flower! Animation
Bloom, Crimson Flower!


End to Evil Deeds![edit]

Passive
Increases own ATK and Crit Chance, while increasing the duration of CCs that all allies inflict to Bosses by 20%.

Attributes
20 ATK Boost is increased by 10%.
60 ATK Boost is increased by 15%.
120 ATK Boost is increased by 25%.



Transcendence Perks[edit]

Transcendence 3[edit]

Slash, Blade of Judgment![edit]

[Light] Reduces Cooldown by 3% per each enemy hit.
[Dark] When there is 1 enemy, increases DMG by 100%.


Otk Rouge 32 Dmg 2

Disperse, Crystal Haze![edit]

[Light] Increases duration of stun to Non-Hero enemies by 0.5 sec.
[Dark] Increases the caster's DMG to all Non-Hero enemies by 20% while under [Arcane Crystal Awakening].


Bloom, Crimson Flower![edit]

[Light] Increases ATK Spd reduction by 300.
[Dark] When there is 1 enemy, inflicts 2 stacks of Arcane Crystal Energy.


End to Evil Deeds![edit]

[Light] Increases DMG to Non-Hero enemies by 25% for 20 sec at the beginning of each battle.
[Dark] Deals 15% increases DMG to Bosses.


Transcendence 5[edit]

Kirze[edit]

[Light] ATK, DEF, HP +15% / ATK Spd +100%.
[Dark] Every normal attack and skill attack increases own ATK Spd by 5. This effect can be stacked up to max 100 times.

Otk Rouge 32 Dmg 10


Unique Weapon[edit]


Blades of Conviction, Elicipira
Star Value
Amplifies the power of Arcane Crystals and greatly increases the effect range of [Bloom, Crimson Flower!]. Normal and Skill attacks have a 4% chance to deal additional M.DMG equal to 500% of ATK. DMG is doubled against Bosses.
600%
★★ 720%
★★★ 860%
★★★★ 1000%
★★★★★ 1250%
  • Item Introduction: Giant scissors created with crimson arcane crystals that form Kirze's body. They are based on antique scissors her mother used to have. It is a very versatile weapon that can be swung like a great sword or split into two like double swords.

1st Skill Unique Treasure[edit]


Lotus of Crimson Crystal
Star Value
[Slash Blade of Judgment!] Increases DMG by 20% and reduces Mana Cost by 1.
24%
★★ 29%
★★★ 35%
★★★★ 42%
★★★★★ 50%
  • Item Introduction: Crystal fragments sometimes sprouts from Kirze's body and fall off. unable to toss away what used to be part of her body, she picks them up and collects them. While being unsure of what to do with her growing collection, she stopped by Orvel, and a glass decoration in May's General Shop caught her eyes.

2nd Skill Unique Treasure[edit]


Remnant of Hobby
Star Value
[Disperse, Crystal Haze!] Increases ATK Spd by an additional 100 and the duration of [Arcane Crystal Awakening] by 7 sec.
120
★★ 140
★★★ 170
★★★★ 210
★★★★★ 250
  • Item Introduction: Kirze adores dolls ever since she was a child, but all she had were rag dolls her mother made for her since her family did not have good living. While living with her mother, Kirze was able to learn some tips and tricks for sewing and doll making. After all this time, she still loves dolls, but now she makes them not oly for herself but for others as well. Especially for children who lost their loved ones at the hands of the rouge Demons

3rd Skill Unique Treasure[edit]


Reminiscence of Escape
Star Value
[Bloom, Crimson Flower!] Decreases Cooldown by 30%, and gaining 1 stack of [Arcane Crystal Energy] has a 40% chance to add 3 additional stacks.
48%
★★ 58%
★★★ 70%
★★★★ 84%
★★★★★ 100%
  • Item Introduction: The first makeshift weapon Kirze made when she escaped from the Demon lab. They were made in haste- since this was her first time she resonated with the crimson arcane crystals- just so that she can escape. This pair of daggers are the very weapons that saved her and the other children. They hold important memory, so she carries them as keepsakes.

4th Unique Treasure[edit]


Moment of Peace
Star Value
[End to Evil Deeds!] Increases Crit Chance by an additional 250 and the effect of the duration of CC increases chances to 30%
32%
★★ 34%
★★★ 37%
★★★★ 41%
★★★★★ 45%
  • Item Introduction: Sewing tools that Kirze uses for her hobby. It is a must for her doll making pastime. Recently she was able to get her hands on special kinds of string and cotton. She can happily make better dolls with them. On a side note, the scissors are miniature version of her weapon.

Trivia/Lore[edit]

  • She is 16 years old
  • She is a cat animal hybrid.
  • She is 162cm (about 5'3' feet).
  • Her birthday is April 29th.
  • Her constellation is Armil the Saint
  • She likes rag dolls, cool riverbanks, small animals and children's laughter.
  • She dislikes demons, nasty bugs, and rude people.
  • She is the winning hero from the Global Hero Concept Design Contest.
  • Her creator is player Mochi00.
  • She is the first hero to be released as a 5 star only hero.


Story from the game: Few years ago, small towns all over Orbis were attacked by the undead army of Malduk. They were seeking out albino kids, ones who were born with unique and powerful magic. Malduk's subordinates captured these children , and injected them with crimson arcane crystals, a powerful energy source for Demons. The goal of this experiment was to transform them into crimson arcane crystal living mines- that would mass produce crimson arcane crystals until the moment they die. Pain from inhumane experiments took it's toll on the children and one by one, losing their lives. Children who weren't compatible with the crimson arcane crystal were petrified and crumbled into dust. The remaining children who witnessed this horror were shaking with fear, and hopelessly awaited their death. But the experiment finally came to a success, Crimson arcane crystals resonated with Kirze, and she absorbed all the crystals in the area. As a result, she gained vast amount of mana and gained ability to manipulate crimson arcane crystals at her will. With her new found power, Kirze defeated Malduk's subordinates and fled from the lab with the surviving children. In the hopes of preventing futher casualties likes herself, Kirze took off and began to hunt rouge demons that crossed her path...


Background story from patch notes: Several years ago, the large Undead Army from Galluah scattered apart. Then, an incident arose where many towns of the Orbis Continent fell under attack and young kids from various tribes were kidnapped. Those kidnapped victims shared one thing in common: they were mutants with strong magic.One of them was a hybrid animal child - Kirze.

Those young victims were injected with crimson arcane crystals, and were forced to endure the painful torture of becoming a living arcane crystal mine.

Many of them could not survive the experiment, crystallizing into a red stone, and shattered into dust. However, Kirze’s body was resonating with the crimson crystal, and the experiment was over.

Kirze, with the crimson crystal power, defeated the Demon Force and rescued the survivors.Since then, her mission has been to hunt the Demon Force and protect the children. She would never allow any other person to go through the same experience she had.

'What do I fight for?… It’s for the justice in the world for the kids to live.'

Gallery[edit]

edit
Heroes
Aselica, Clause, Demia, Dosarta, Glenwys, Jane, Loman, Morrah, Neraxis, Phillop, Ricardo, Sonia
Bernheim, Chase, Gau, Kasel, Kirze, Naila, Nicky, Priscilla, Scarlet, Seria, Theo, Viska
Epis, Erze, Ezekiel, Fluss, Gladi, Laudia, Mirianne, Nia, Reina, Roi, Tanya
Arch, Dimael, Luna, Requina, Selene, Shamilla, Yanne, Yuria, Zafir
Annette, Cecilia, Chrisha, Crow, Hanus, Kara, Lakrak, Miruru, Mitra, Oddy, Rodina
Aisha, Artemia, Cain, Cleo, Dakaris, Esker, Lewisia, Lilia, Lorraine, Maria, Nyx, Ophelia, Pavel, Veronica
Baudouin, Cassandra, Frey, Juno, Kaulah, Laias, Lavril, Leo, Lucias, May, Mediana, Rephy, Rehartna, Shea

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